Welcome to Possibility Storm!

Welcome to Possibility Storm, the #1 stop for Magic: The Gathering puzzles!

A new puzzle is published every Monday afternoon here and on all our social channels.

Love the puzzles? Show your support from $1/month and get all sorts of perks, such as:

  • Access to all puzzle solutions
  • Compete head-to-head against other puzzlers for prizes
  • Submit card requests for us to use in future puzzles
  • Automatic entry into weekly draws

Just here for the puzzles? Scroll down from here to see them all, absolutely free.

The Great Puzzle Designer Search

Challenge. Fun. Adventure.

Here at Possibility Storm we’ve spent the past 2 years challenging you to solve our riddles to hone your Magic skills, have some fun, and maybe even win some prizes.

Today we’re embarking on something a little bit different, and see how well you can challenge us and others. And if you’ve got what it takes, it could take you on a new adventure as a (paid) puzzle designer on the Possibility Storm team!

That’s right, we’re doing our own Great Designer Search – Possibility Storm style – full of the challenge, fun, prizes, and opportunity to show off your Niv-Mizzet-level-intelligence that we bring through our puzzles every week.

You can submit puzzles just for fun (and prizes), or to be part of the contest to become our new designer, or both!

Here’s the scoop:

The Possibility Storm Great Designer Search (GDS) will be run in four rounds with challenges of increasing complexity.

If you’re submitting just for fun and prizes, you can submit up to two puzzles to each round. So long as they meet our criteria, we’ll share the best ones on your behalf through our social channels and enter you in a draw to win from a prize pool including things like MTG sealed product and Possibility Storm products (Playmats, etc.)

If you’re submitting for GDS, you may only submit one puzzle for that purpose in each round. Everyone will be eligible for the first two rounds, and a rolling leaderboard will be published so you can see how you’re doing. After the second round, only a select group of top performers will be eligible to continue in the contest, with further cuts before we go into the finals. Once we get to the finals, we’ll get everyone following along to help us choose the winner!

The Rounds:

To keep things straight, please ensure your puzzles meet our general rules as well as the below design constraints for the given round.

General Rules:

  1. All puzzles must begin at the beginning of your first main phase, and the solution must win before the turn is over.
  2. All cards used must be standard-legal.
  3. Unless otherwise specified in your puzzle’s notes section, unknown cards (such as those you could draw from your library) are to be treated as unknown and can’t be part of the solution.
  4. Except for the Mythic round, the opponent should not be able to cast spells or activate abilities. (Though they can have non-castable cards in hand if that matters.)

Round rules:

  1. Proto-puzzle (Deadline May 8, 11:59pm PT):
    1. Other than basic lands or dual lands, the puzzle may have no greater than seven total cards of any type combined between your hand, your battlefield, the opponent’s battlefield, and the graveyard (if applicable).
    2. In addition to that, you may have up to five lands that are either Basic lands, “Shock” lands, or Guild gates. Any additional lands subtract from your card total.
    3. Ideally, proto-puzzles should focus on a single interaction, (such as Deathtouch + Trample, for example), rather than several tricky steps.
    4. Do not worry about including flavour, realism, or distraction angles.
    5. See a sample puzzle + solution here.
  2. Uncommon puzzle (Deadline TBD)
    1. Other than basic lands or dual lands, the puzzle may have no greater than ten total cards of any type combined between your hand, your battlefield, your graveyard, and the opponent’s battlefield.
    2. In addition to that, you may have up to six lands that are either Basic lands, “Shock” lands, or Guild gates. Any additional lands subtract from your card total.
    3. Need more blockers? You may use additional Standard-legal tokens that do not count against your card total.
    4. The solution should involve no more than four meaningful steps and be solvable without advanced rules knowledge or stack tricks.
    5. See a sample puzzle + solution here.
  3. Rare puzzle (Deadline TBD)
    1. Other than basic lands or dual lands, the puzzle may have no greater than twelve total cards of any type combined between your hand, your battlefield, your graveyard, and the opponent’s battlefield.
    2. In addition to that, you may have up to eight lands that are either Basic lands, “Shock” lands, or Guild gates. Any additional lands subtract from your card total.
    3. Need more blockers? You may use additional Standard-legal tokens that do not count against your card total.
    4. The solution should involve no more than six meaningful steps and involve some level of complex interactions or counter-intuitive card use.
    5. See a sample puzzle + solution here.
  4. Mythic puzzle (Deadline TBD)
    1. Mythic puzzles have no card total limit or restrictions on solution complexity! Just make sure the puzzle is legible and not over-crowded. And remember, more stuff is not necessarily a better puzzle!
    2. See a sample puzzle + solution here.

How to submit:

  1. Download the template you want to use:
    1. Image-based: without graveyard // with graveyard
    2. Google Slides-based: without graveyard // with graveyard
    3. Need tips on template use, graphics editing, or card downloads? Click here.
  2. If image-based, open the template in the image editing program of your choice.
  3. Add cards to the appropriate zones by downloading images from sites like Scryfall.
  4. If you need counters or dice, you can use our dice graphics here (ZIP file).
  5. Enter your opponent’s life total, any relevant notes about the puzzle.
  6. Submit your puzzle using the form here.

Puzzle Submission Form

How we evaluate competitive submissions, in roughly the below order of priority:

  • Does the puzzle follow all the design rules (pass/fail)
  • Fun factor
  • Cleverness factor
  • Does the solution work as written
  • Suitable for difficulty level
  • Puzzles submitted for the contest will be evaluated within 1-2 weeks and your score updated on our GDS Leaderboard.

Prizes and other just-for-fun submission information:

  • Any puzzles submitted just for fun will be reviewed for quality and posted to Possibility Storm social channels with you tagged (if possible)
  • For every ten puzzles submitted to each round, we will add one prize (approximate value $10-20 US) to the pool and draw from among all submissions.
  • Non-US prize winners may be offered cash equivalent instead.

Fine print:

All submissions become property of Possibility Storm, and any submission may be used within our social media channels, website, partner social media and websites, and our Patreon at any time.

For any other questions, please contact us at mtgpuzzles@gmail.com!

Good luck and have fun!

109. Ravnica Allegiance Sunset Puzzle

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108. War of the Spark Preview Card Puzzle!

Good morning everyone! It’s that special time of year again, and we’re very excited to bring to you our WAR preview card, courtesy of WOTC!

What’s better than Zombie hordes? Flying Zombie hordes of course. These Amass + static ability creatures look to be quite powerful, and this one in particular is going to be a force to be reckoned with in limited.

AND fortunately for us, there’s also some quirky interactions to consider with puzzle-solving, so check out this week’s puzzle and see if you can solve it!

Rate this puzzle: 1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, 3.00 out of 5)
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Thanks for checking it out, and remember to browse around here for over 100 more puzzles from the last two years!

107. Ravnica Allegiance Preview Card Puzzle Revisted

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106. Ravnica Allegiance Season – Puzzle #9

Rate this puzzle: 1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, 2.00 out of 5)
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Fastest solution: Allen Smith, 23m 27s